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https://github.com/gesellix/Bose-SoundTouch.git
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Add favicon-gen tool to generate PNG and ICO favicons from SVG sources (#22)
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@@ -0,0 +1,152 @@
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// Package main provides a utility to generate PNG and ICO favicons from SVG source files.
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package main
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import (
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"bufio"
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"bytes"
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"encoding/binary"
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"fmt"
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"image"
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"image/png"
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"log"
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"os"
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"path/filepath"
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"github.com/srwiley/oksvg"
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"github.com/srwiley/rasterx"
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)
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func main() {
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mediaDir := "pkg/service/handlers/web/img"
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files := []string{"favicon-braille", "favicon-morse"}
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for _, name := range files {
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svgPath := filepath.Join(mediaDir, name+".svg")
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pngPath := filepath.Join(mediaDir, name+".png")
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icoPath := filepath.Join(mediaDir, name+".ico")
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fmt.Printf("Processing %s...\n", name)
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// 1. Render SVG to PNG
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img, err := renderSVG(svgPath, 32, 32)
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if err != nil {
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log.Fatalf("Failed to render %s: %v", svgPath, err)
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}
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f, err := os.Create(pngPath)
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if err != nil {
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log.Fatalf("Failed to create %s: %v", pngPath, err)
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}
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if err := png.Encode(f, img); err != nil {
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f.Close()
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log.Fatalf("Failed to encode PNG %s: %v", pngPath, err)
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}
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f.Close()
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fmt.Printf("Created %s\n", pngPath)
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// 2. Create ICO (containing multiple sizes)
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sizes := []int{16, 32, 48}
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var images []image.Image
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for _, s := range sizes {
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m, err := renderSVG(svgPath, s, s)
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if err != nil {
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log.Fatalf("Failed to render %s at size %d: %v", svgPath, s, err)
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}
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images = append(images, m)
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}
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if err := writeICO(icoPath, images); err != nil {
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log.Fatalf("Failed to write ICO %s: %v", icoPath, err)
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}
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fmt.Printf("Created %s\n", icoPath)
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}
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}
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func renderSVG(path string, w, h int) (image.Image, error) {
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in, err := os.Open(path)
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if err != nil {
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return nil, err
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}
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defer in.Close()
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icon, err := oksvg.ReadIconStream(in)
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if err != nil {
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return nil, err
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}
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icon.SetTarget(0, 0, float64(w), float64(h))
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rgba := image.NewRGBA(image.Rect(0, 0, w, h))
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gv := rasterx.NewScannerGV(w, h, rgba, rgba.Bounds())
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dasher := rasterx.NewDasher(w, h, gv)
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icon.Draw(dasher, 1.0)
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return rgba, nil
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}
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// Simple ICO encoder that wraps PNGs
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func writeICO(path string, images []image.Image) error {
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f, err := os.Create(path)
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if err != nil {
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return err
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}
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defer f.Close()
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bw := bufio.NewWriter(f)
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defer bw.Flush()
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// ICONDIR header
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// Reserved (2), Type (2), Count (2)
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binary.Write(bw, binary.LittleEndian, uint16(0))
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binary.Write(bw, binary.LittleEndian, uint16(1)) // 1 = ICO
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binary.Write(bw, binary.LittleEndian, uint16(len(images)))
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var pngData [][]byte
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for _, img := range images {
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var buf bytes.Buffer
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if err := png.Encode(&buf, img); err != nil {
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return err
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}
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pngData = append(pngData, buf.Bytes())
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}
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offset := uint32(6 + len(images)*16)
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for i, img := range images {
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b := img.Bounds()
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width := uint8(b.Dx())
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if b.Dx() >= 256 {
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width = 0
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}
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height := uint8(b.Dy())
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if b.Dy() >= 256 {
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height = 0
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}
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// ICONDIRENTRY
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bw.WriteByte(width)
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bw.WriteByte(height)
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bw.WriteByte(0) // Color count
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bw.WriteByte(0) // Reserved
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binary.Write(bw, binary.LittleEndian, uint16(1)) // Planes (1)
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binary.Write(bw, binary.LittleEndian, uint16(32)) // Bits per pixel (32)
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binary.Write(bw, binary.LittleEndian, uint32(len(pngData[i])))
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binary.Write(bw, binary.LittleEndian, offset)
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offset += uint32(len(pngData[i]))
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}
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for _, data := range pngData {
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bw.Write(data)
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}
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return nil
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}
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