mirror of
https://github.com/gesellix/Bose-SoundTouch.git
synced 2026-08-18 08:36:13 +00:00
Implement safe migration revert with backup validation
- Added strict guardrails for RevertMigration: now fails if .original backup is missing. - Revert now uses copy (cp) instead of move (mv) to preserve original backups on the device. - Decoupled reboot from migration/revert processes, making it a manual operation. - Added standalone Reboot API and manual 'Reboot Speaker' button in the Web UI. - Separated 'Remove Remote Services' from the revert process to allow independent management. - Implemented command output capture and display in the Web UI for all setup actions (Migrate, Revert, Trust CA, Backup, Reboot, Remove Remote Services). - Updated doc.go with a modern overview of the library and SoundTouch service features. - Fixed several tests to align with new method signatures and behavior changes.
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@@ -1,8 +1,11 @@
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// Package soundtouch provides a comprehensive Go library and CLI tool for controlling Bose SoundTouch devices.
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// Package soundtouch provides a comprehensive Go library, CLI tool, and local service for controlling and emulating Bose SoundTouch devices.
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//
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// This library implements the complete Bose SoundTouch Web API, enabling programmatic control
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// This project implements the complete Bose SoundTouch Web API, enabling programmatic control
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// of SoundTouch speakers including playback control, volume management, source selection,
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// multiroom zone management, and real-time event monitoring via WebSocket connections.
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// multiroom zone management, and real-time event monitoring.
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//
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// It also provides a local service (`soundtouch-service`) that can emulate the Bose Cloud,
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// allowing for offline control and enhanced debugging through HTTP interaction recording.
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//
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// # Quick Start
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//
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@@ -41,63 +44,20 @@
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// if err != nil {
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// log.Fatal(err)
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// }
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//
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// // Set volume
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// err = client.SetVolume(50)
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// if err != nil {
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// log.Fatal(err)
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// }
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// }
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//
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// # Device Discovery
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// # SoundTouch Service
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//
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// Automatically discover SoundTouch devices on your network:
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// The `soundtouch-service` provides several advanced features:
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//
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// import "github.com/gesellix/bose-soundtouch/pkg/discovery"
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// - Bose Cloud Emulation: Allows speakers to work without an internet connection.
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// - HTTP Interaction Recording: Captures all traffic as IntelliJ-compatible .http files.
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// - Speaker Migration: Automated tools to redirect speakers to the local service.
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// - Web Interface: A management dashboard for proxy settings and speaker setup.
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//
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// // Discover devices using UPnP/SSDP
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// service := discovery.NewService(5*time.Second)
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// devices, err := service.DiscoverDevices(ctx)
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// if err != nil {
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// log.Fatal(err)
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// }
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// Install the service:
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//
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// for _, device := range devices {
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// fmt.Printf("Found device: %s at %s\n", device.Name, device.Host)
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// }
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//
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// # Real-time Events
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//
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// Monitor device state changes in real-time using WebSocket connections:
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//
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// // Subscribe to device events
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// events, err := client.SubscribeToEvents(ctx)
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// if err != nil {
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// log.Fatal(err)
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// }
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//
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// for event := range events {
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// switch e := event.(type) {
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// case *models.NowPlayingUpdated:
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// fmt.Printf("Now playing: %s by %s\n", e.Track, e.Artist)
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// case *models.VolumeUpdated:
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// fmt.Printf("Volume changed to: %d\n", e.ActualVolume)
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// }
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// }
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//
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// # Multiroom Zone Management
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//
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// Create and manage multiroom zones:
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//
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// // Create a zone with multiple speakers
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// zone := &models.Zone{
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// Master: "192.168.1.100",
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// Members: []models.ZoneMember{
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// {IPAddress: "192.168.1.101"},
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// {IPAddress: "192.168.1.102"},
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// },
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// }
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// err = client.SetZone(zone)
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// go install github.com/gesellix/bose-soundtouch/cmd/soundtouch-service@latest
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//
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// # CLI Tool
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//
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@@ -111,45 +71,33 @@
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//
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// # Control a device
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// soundtouch-cli --host 192.168.1.100 play start
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// soundtouch-cli --host 192.168.1.100 volume set --level 50
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// soundtouch-cli --host 192.168.1.100 source select --source SPOTIFY
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//
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// # Supported Features
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//
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// - ✅ Device Information & Capabilities
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// - ✅ Playback Control (Play/Pause/Stop/Next/Previous)
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// - ✅ Volume, Bass, and Balance Control
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// - ✅ Source Selection (Spotify, Bluetooth, AUX, etc.)
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// - ✅ Preset Management
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// - ✅ Clock/Time Management
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// - ✅ Network Information
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// - ✅ Playback, Volume, Bass, and Balance Control
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// - ✅ Source Selection & Preset Management
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// - ✅ Real-time WebSocket Events
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// - ✅ Multiroom Zone Management
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// - ✅ Device Discovery (UPnP/SSDP and mDNS)
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// - ✅ Cross-platform Support (Windows, macOS, Linux)
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// - ✅ Local Cloud Emulation (soundtouch-service)
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// - ✅ HTTP Traffic Recording & Sanitization
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// - ✅ Automated Speaker Migration & Revert
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//
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// # Package Structure
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//
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// - client: HTTP client for SoundTouch Web API
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// - discovery: Device discovery using UPnP/SSDP and mDNS
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// - models: Data structures for API requests/responses
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// - config: Configuration management
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// - service: Core logic for the soundtouch-service (proxy, recording, setup)
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// - cmd/soundtouch-cli: Command-line interface tool
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//
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// # Hardware Compatibility
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//
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// This library has been tested with real Bose SoundTouch hardware and supports
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// all SoundTouch-compatible devices including:
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// - SoundTouch 10, 20, 30 series
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// - SoundTouch Portable
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// - Wave SoundTouch music system
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// - And other SoundTouch-enabled Bose speakers
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// - cmd/soundtouch-service: Local cloud emulation service
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//
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// # Implementation Notes
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//
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// This implementation is based on the official Bose SoundTouch Web API documentation
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// and provides 90% coverage of all available endpoints. It is an independent project
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// and is not affiliated with or endorsed by Bose Corporation.
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// This project is an independent effort to preserve the functionality of Bose SoundTouch
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// devices and provide enhanced debugging and control capabilities. It is not
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// affiliated with or endorsed by Bose Corporation.
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//
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// For detailed API documentation, examples, and advanced usage patterns, visit:
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// https://pkg.go.dev/github.com/gesellix/bose-soundtouch
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